- This chapter has two halves: geometric constructions using only a ruler (straightedge) and compass, and tilings (tessellations) — covering the plane with shapes that leave no gaps and no overlaps.
- You learn to construct a circle, copy and bisect a line segment, draw the perpendicular bisector, and construct special angles like $60°$, $30°$, $90°$ and $45°$.
- You construct triangles from given measurements and explore which shapes can and cannot be made.
- A tiling works because the angles meeting at every corner (vertex) add up to exactly $360°$.
- Regular polygons that tile by themselves are only the equilateral triangle, square and regular hexagon.
- You study line symmetry and rotational symmetry in tiling patterns, and meet beautiful real-life tilings (floors, honeycombs, Islamic art).
- Weightage: ~6 marks/year — a construction with steps (3–4 marks) plus 1–2 short tiling/symmetry questions.
1. The tools of construction
In geometry, a construction means drawing a figure accurately using only two tools: a ruler used as a straightedge (to draw straight lines, not to measure unless told) and a compass (to draw circles and mark equal lengths). A sharp pencil and a protractor (for checking) complete your kit.
The power of the compass is that it carries equal distances. Whatever its opening, every arc it draws is the same radius from the centre. This single fact underlies all the constructions below.
2. Constructing a circle
A circle is the set of all points at a fixed distance (the radius) from a fixed point (the centre).
1. Mark a point O for the centre. 2. Open the compass to $4$ cm using a ruler. 3. Place the metal point at O and turn the pencil all the way round. The closed curve is the required circle. Any line from O to the curve is a radius ($4$ cm); a line through O joining two points on the curve is a diameter ($8$ cm).
3. Copying a line segment
1. Draw any ray with starting point P. 2. Open the compass to the length AB. 3. With the point at P, cut an arc on the ray at Q. Then PQ $=$ AB. The compass simply transferred the exact length.
4. Perpendicular bisector of a segment
The perpendicular bisector of AB is the line that cuts AB into two equal halves at $90°$. Every point on it is equidistant from A and B.
1. Draw segment AB. 2. Open the compass to more than half of AB. 3. With centre A, draw arcs above and below AB. 4. With the same radius and centre B, draw two more arcs cutting the first pair at points P (top) and Q (bottom). 5. Join PQ. The line PQ is the perpendicular bisector; it meets AB at its midpoint M and makes a right angle there.
Why it works: P and Q are each the same distance from A and from B, so the line through them must be the set of equidistant points — exactly the perpendicular bisector.
5. Constructing a $60°$ angle (and $30°$)
1. Draw a ray OA. 2. With centre O, draw an arc cutting OA at P. 3. With the same radius and centre P, draw an arc cutting the first arc at Q. 4. Join OQ. Then $\angle$AOQ $=60°$.
Why: OP, OQ and PQ are all equal (same compass radius), so triangle OPQ is equilateral and each of its angles is $60°$.
To get $30°$, simply bisect the $60°$ angle.
6. Bisecting an angle
1. With centre O, draw an arc cutting OA at X and OB at Y. 2. With centre X, draw an arc in the interior; with the same radius and centre Y, draw another arc cutting it at Z. 3. Join OZ. Then OZ divides $\angle$AOB into two equal angles.
7. Constructing $90°$ and $45°$
A right angle can be built from $60°$ and a bisected step, or as the perpendicular at a point on a line.
Make a $60°$ arc and a $120°$ arc on the same baseline, then bisect the angle between them. The bisector gives $\dfrac{60°+120°}{2}=90°$. Bisecting a $90°$ angle then gives $45°$.
8. Constructing triangles
A triangle is fixed once enough sides/angles are known. Common cases:
- SSS — all three sides given.
- SAS — two sides and the angle between them.
- ASA — two angles and the side between them.
1. Draw base BC $=5$ cm. 2. With centre B and radius $4$ cm, draw an arc. 3. With centre C and radius $3$ cm, draw an arc cutting the first at A. 4. Join AB and AC. Triangle ABC is complete. (Here the arcs do meet because $4+3>5$.)
9. What is a tiling (tessellation)?
A tiling or tessellation covers a flat surface using one or more shapes so that there are no gaps and no overlaps, repeating forever. Bathroom floors, brick walls and honeycombs are everyday tilings.
10. Which regular polygons tile by themselves?
A regular polygon has all sides and all angles equal. The interior angle of a regular $n$-gon is $\dfrac{(n-2)\times180°}{n}$. For copies of one regular polygon to tile, its interior angle must divide $360°$ exactly.
| Regular polygon | Interior angle | $360°\div$ angle | Tiles? |
|---|---|---|---|
| Triangle (3) | $60°$ | $6$ | Yes |
| Square (4) | $90°$ | $4$ | Yes |
| Pentagon (5) | $108°$ | $3.33\dots$ | No |
| Hexagon (6) | $120°$ | $3$ | Yes |
Three regular hexagons meet at a vertex: $120°+120°+120°=360°$ — a perfect full turn, no gap, no overlap. That is exactly why honeycombs are hexagonal.
11. Tilings with more than one shape
Even shapes that cannot tile alone may tile when combined, as long as the angles at each vertex still total $360°$. For example, regular octagons ($135°$ each) and squares ($90°$) fit together: $135°+135°+90°=360°$. Such patterns are common on old floors. Also, every triangle and every quadrilateral (even irregular ones) can tile the plane — a surprising and useful fact.
The four angles of any quadrilateral add to $360°$. By rotating copies, all four different angles can be brought to meet at one point, summing to $360°$ and covering the plane.
12. Symmetry in tilings
Tilings are rich in symmetry:
- Line (reflection) symmetry: the pattern looks the same on both sides of a mirror line.
- Rotational symmetry: the pattern looks the same after turning it through a certain angle about a point. A square tiling has rotational symmetry of order $4$ (it matches every $90°$ turn).
- Translation symmetry: sliding the whole pattern by the right distance lands it exactly on itself — this is what makes a tiling "repeat".
Artists and architects use these symmetries to create stunning patterns, from Indian jaali screens to the tile work of the Alhambra.
13. Common mistakes to avoid
- Changing the compass radius midway through a bisection — keep it fixed for both arcs.
- Erasing the construction arcs — they show the method and earn marks.
- Trying to tile with a regular pentagon alone — $108°$ does not divide $360°$.
- Forgetting the triangle inequality before constructing — check the arcs will meet.
- Confusing line symmetry (mirror) with rotational symmetry (turn).
14. Quick revision checklist
- Constructions use only ruler (straightedge) and compass; keep arcs visible.
- Perpendicular bisector: equal arcs from both endpoints, then join the crossings.
- $60°$ comes from an equilateral triangle arc; bisect to halve any angle.
- Triangle exists only if sum of any two sides $>$ third side.
- Tiling rule: angles at each vertex total $360°$.
- Only triangle, square and hexagon tile alone among regular polygons.
- Symmetry types: reflection, rotation, translation.
- Protractor and set square
- Ruler (straightedge) and compass
- Compass and protractor
- Divider and scale
- nearer to A
- nearer to B
- equidistant from A and B
- on segment AB only
- $30°$
- $45°$
- $60°$
- $90°$
- bisect a $60°$ angle
- bisect a $90°$ angle
- bisect a $45°$ angle
- draw a $30°$ arc directly
- can be constructed
- cannot be constructed
- is right-angled
- is equilateral
- $90°$
- $180°$
- $270°$
- $360°$
- Equilateral triangle
- Square
- Regular pentagon
- Regular hexagon
- $2$
- $3$
- $4$
- $6$
- $2$
- $3$
- $4$
- $6$
- $45°$
- $60°$
- $72°$
- $90°$
- change the radius
- keep the same radius
- use a protractor
- draw a circle
- line symmetry only
- rotational symmetry
- no symmetry
- translation only
- $270°$
- $315°$
- $360°$
- $405°$
- No quadrilateral can tile the plane
- Every quadrilateral can tile the plane
- Only squares can tile the plane
- Only rectangles can tile the plane
- diameter
- median
- perpendicular bisector
- tangent
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